Network overhead crowd management mechanism of virtual mobile Internet
© The Author(s). 2016
Received: 22 July 2016
Accepted: 16 October 2016
Published: 3 November 2016
It has become the hot research issue that solves the bottleneck of resource management in the development of Internet through virtualization. However, there are the challenges of mobility management, resource management, and network overhead management in the virtualization of the Internet. First, based on the mobile Internet network construction and management mode, the mobile Internet virtual model was proposed for managing the differences of the port communication between the mobile Internet protocol layer and protocol layer. Secondly, based on the network management cost control and the reconstruction of the Internet virtualization, we designed the network overhead crowd optimization space and management vector. The network overhead crowd management mechanism is proposed, which will transport the mobile virtualization Internet topology to point-to-point structure. Finally, the simulation results verified the advantages of the network overhead management mechanism of the virtual mobile Internet in terms of the cost and real time of the network overhead management.
Network virtualization helps to improve the allocation of resources between Internet users and service providers , Internet users through the virtualization platform  resource registration, resource requests and resource response, and a series of operations. Virtualization network can improve the whole network connectivity  and improve the efficiency of resource scheduling . Network virtualization has achieved a series of research results.
In article , a virtual network reconfiguration was proposed for data center networks that immediately reconfigure the virtual network so as to reduce the energy consumption under the constraints on the bandwidth and delay between servers in data center networks based on optical communication paths.
However, there are no further research of the influence of mobility, management cost, and complexity of virtual Internet of the above results. We proposed the network overhead crowd management mechanism based on virtual mobile Internet. An energy cost model was proposed by Sen S et al. , which could formulate the energy-aware virtual network embedding problem as an integer linear programming problem. An auxiliary graph model was discussed in article  to address multilayer virtual network mapping in a dynamic traffic scenario. The authors summarized and analyzed the Virtual Object as a Major Element of the Internet of Things . The communicating while computing scheme was proposed in article  for the distributed mobile cloud computing over 5G heterogeneous networks. The author of article  completed the virtual labs project with the paradigm shift in an Internet-based remote experimentation. The SMART-hop setup request network was proposed, which is a specialized network that replaces long and overlapping broadcast wires with shorter wires and switches . The article  proposed the use of the information embedded in an air tasking order during the planning phase of military missions to optimize the network performance. In article , the authors addressed the two-level dynamic scheme for improving the energy-efficient resource allocation and intercell-interference management of the heterogeneous networks. The priority of emergency vehicles at every intersection was given by designing a different set of local rules for expediting the response times . The above articles ignored the management issue of virtual Internet.
The comprehensive survey of Internet of things service definition, regulation, and standardization activities was given in article . The article  discussed how to assign the crowdsourcing sensing tasks based on the credible interaction between users. The crowdsourceable framework was proposed to quantify the quality of experience of multimedia content . There are no further research of the crowd management with the network overhead in the above articles.
The rest of the paper is organized as follows. Section 2 describes the mobile Internet virtual model. In Section 3, we discussed the network overhead crowd management mechanism. The performance analysis of network overhead crowd management mechanism has been shown in Section 4. Finally, the conclusions are given in Section 5.
2 Mobile Internet virtual model
There are many network construction and management mode in mobile Internet. In the mobile Internet, there is a difference between the different protocol layer and the protocol layer. In order to satisfy the coexistence needs of multiple modes and improve the system performance, the idea of network virtualization is introduced.
Step 1, explore the mobile Internet resources. Discovery results of the Internet resource would be uploaded to the virtual management center. Then the virtualization process is waiting for the feedback.
Step 2, the virtualization management center sends the Internet resource registration information to the virtual platform.
Step 3, service provider sends a network routing update request to the virtual management center based on user resource request information.
Step 4, the virtual management center sets up a virtual subnetwork collection after updating the network router.
Step 5, extract the valuable mobile Internet resources.
Step 6, mobile Internet resources to build the virtual module for satisfying the user requirements. The resources section of this module is consistent with the network resources in the virtualization platform.
Here, VC is the cost of mobile Internet virtualization. N represents the size of the virtual subnet. T represents the time cost. M represents the cost of mobility virtualization. SS represents the virtual cost of subnetwork switching. SC is the cost of virtualization Internet. Parameters i and j respectively represent two different mobile users. n and m respectively denote the size of the two different operators services.
3 Network overhead crowd management mechanism
Based on the network management cost control and the virtual network reconfiguration algorithm, we designed the network overhead crowd optimization space and the management vector. The overhead structure will convert the mobile virtualization Internet topology to the point-to-point architecture. Here, the network overhead of each protocol layer is defined as a crowd node. Internet access service is defined as a crowd resource request node. Each virtual module of the Internet virtualization platform is defined as a crowd management node. The management node is the center of the network overhead management mechanism. The crowd resource request node is connected to the node.
In order to further reduce the complexity of network overhead and management, every virtual crowd management node of the Internet virtualization platform must maintain a bidirectional connection with the crowd node. The connection must satisfy the mobility management of the randomness and the full connectivity of the Internet. Virtual mobile Internet virtual topology is the network overhead crowd management of the fully connected graph. The network overhead management driven by this kind of crowd is in exchange for the minimum interconnection cost with the virtual Internet mapping. This crowd management mechanism is based on the optimization of network cost as the goal, in order to solve the network overhead request of network overhead crowd optimization space, improve the speed of the virtual Internet restructuring, and reduce the complexity of network overhead management.
Here, x represents the uplink scale. y indicates the size of the downlink. ω(N RCQ) denotes the average network overhead in the uplink virtualization network. ω F (N RCQ) denotes the average network overhead in the downlink virtualization network.
4 Performance analysis of network overhead group management algorithm
End-to-end delay (ms)
Internet virtualization algorithm can effectively solve the problem of Internet resource management. However, the virtualization of the Internet has brought about the problems such as the mobility management, Internet resource management, and network overhead management. On the one hand, we researched the mobile Internet network construction and management. By constructing virtual mobile Internet platform, we solve the mobile internet protocol communication differences between the internal layer and protocol layer problems. On the other hand, we designed the network overhead crowd optimization space and defined the management vector. The proposed crowd mechanism convert the mobile Internet topology to virtual point-to-point structure based on the combination of the network management cost and of virtual Internet reorganization control algorithm. The experimental results show that compared with the link mapping shortest path management mechanism, the proposed virtual mobile Internet network overhead crowd management mechanism can weaken jitter, shorten the delay, reduce the network overhead cost, and so on.
This work is supported in part by key scientific research projects of Henan Provincial Colleges and Universities No. 15A520092 and the basic research projects of the Central University in 2016 Nos. 2016TJJBKY022 and 2016TJJBKY007.
The authors declare that they have no competing interests.
Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
- MR Rahman, R Boutaba, SVNE: survivable virtual network embedding algorithms for network virtualization[J]. IEEE Trans. Netw. Serv. Manag. 10(2), 105–118 (2013)View ArticleGoogle Scholar
- B Song, MM Hassan, EN Huh, Delivering IPTV service over a virtual network: a study on virtual network topology[J]. J. Commun. Netw. 14(14), 319–335 (2012)View ArticleGoogle Scholar
- M Melo, S Sargento, U Killat et al., Optimal virtual network embedding: node-link formulation[J]. IEEE Trans. Netw. Serv. Manag. PP(4), 1–13 (2013)Google Scholar
- M Yoshinari, Y Ohsita, M Murata, Virtual network reconfiguration with adaptability to traffic changes[J]. J. Opt. Commun. Networking 6(6), 523–535 (2014)View ArticleGoogle Scholar
- Y Tarutani, Y Ohsita, M Murata, Virtual network reconfiguration for reducing energy consumption in optical data centers[J]. J. Opt. Commun. Networking 6(10), 925–942 (2014)View ArticleGoogle Scholar
- S Sen, Z Zhang, AX Liu, X Cheng et al., Energy-aware virtual network embedding[J]. IEEE/ACM Trans. Networking 22(5), 1607–1620 (2014)View ArticleGoogle Scholar
- J Zhang, Y Ji, M Song et al., Dynamic virtual network embedding over multilayer optical networks[J]. J. Opt. Commun. Networking 7(9), 918–927 (2015)View ArticleGoogle Scholar
- M Nitti, V Pilloni, G Colistra et al., The virtual object as a major element of the Internet of things: a survey[J]. IEEE Commun. Surv. Tutorials 18(2), 1–1 (2015)Google Scholar
- S Barbarossa, S Sardellitti, PD Lorenzo, Communicating while computing: distributed mobile cloud computing over 5G heterogeneous networks[J]. IEEE Signal Process. Mag. 31(6), 45–55 (2014)View ArticleGoogle Scholar
- R Bose, Virtual labs project: a paradigm shift in internet-based remote experimentation[J]. IEEE Access 1, 718–725 (2013)View ArticleGoogle Scholar
- X Chen, NK Jha, Reducing wire and energy overheads of the SMART NoC using a setup request network[J]. IEEE Trans. Very Large Scale Integration Syst. 24(10), 3013–3026 (2016)View ArticleGoogle Scholar
- A Betances, KM Hopkinson, M Silvius, Context aware routing management architecture for airborne networks[J]. Iet Netw. 5(4), 85–92 (2016)View ArticleGoogle Scholar
- A Al-Zahrani, F Yu, An energy-efficient resource allocation and interference management scheme in green heterogeneous networks using game theory[J]. IEEE Trans. Veh. Technol. 65(7), 5384–5396 (2016)View ArticleGoogle Scholar
- OK Tonguz, W Viriyasitavat, A self-organizing network approach to priority management at intersections[J]. IEEE Commun. Mag. 54(6), 119–127 (2016)View ArticleGoogle Scholar
- A Meddeb, Internet of things standards: who stands out from the crowd?[J]. IEEE Commun. Mag. 54(7), 40–47 (2016)View ArticleGoogle Scholar
- J An, X Gui, Z Wang et al., A crowdsourcing assignment model based on mobile crowd sensing in the Internet of things[J]. IEEE Internet Things J. 2(5), 1–1 (2015)View ArticleGoogle Scholar
- CC Wu, KT Chen, YC Chang et al., Crowdsourcing multimedia QoE evaluation: a trusted framework[J]. IEEE Trans. Multimedia 15(5), 1121–1137 (2013)View ArticleGoogle Scholar